﻿using System; 
using System.Text;
using System.Collections.Generic; 
using System.Data;
namespace Bangle.Model{
	 	//T_SaleDetail
		public class T_SaleDetail
	{
   		     
      	/// <summary>
		/// SaleDetailId
        /// </summary>		
		private Guid _saledetailid;
        public Guid SaleDetailId
        {
            get{ return _saledetailid; }
            set{ _saledetailid = value; }
        }        
		/// <summary>
		/// SaleId
        /// </summary>		
		private Guid _saleid;
        public Guid SaleId
        {
            get{ return _saleid; }
            set{ _saleid = value; }
        }        
		/// <summary>
		/// PurchaseTime
        /// </summary>		
		private string _purchasetime;
        public string PurchaseTime
        {
            get{ return _purchasetime; }
            set{ _purchasetime = value; }
        }        
		/// <summary>
		/// PurchaseCode
        /// </summary>		
		private string _purchasecode;
        public string PurchaseCode
        {
            get{ return _purchasecode; }
            set{ _purchasecode = value; }
        }        
		/// <summary>
		/// PurchaseReceipt
        /// </summary>		
		private string _purchasereceipt;
        public string PurchaseReceipt
        {
            get{ return _purchasereceipt; }
            set{ _purchasereceipt = value; }
        }        
		/// <summary>
		/// PurchasePrice
        /// </summary>		
		private decimal _purchaseprice;
        public decimal PurchasePrice
        {
            get{ return _purchaseprice; }
            set{ _purchaseprice = value; }
        }        
		/// <summary>
		/// PurchaseAmount
        /// </summary>		
		private decimal _purchaseamount;
        public decimal PurchaseAmount
        {
            get{ return _purchaseamount; }
            set{ _purchaseamount = value; }
        }        
		/// <summary>
		/// Quantity
        /// </summary>		
		private decimal _quantity;
        public decimal Quantity
        {
            get{ return _quantity; }
            set{ _quantity = value; }
        }        
		/// <summary>
		/// SupplierId
        /// </summary>		
		private Guid _supplierid;
        public Guid SupplierId
        {
            get{ return _supplierid; }
            set{ _supplierid = value; }
        }        
		/// <summary>
		/// SupplierName
        /// </summary>		
		private string _suppliername;
        public string SupplierName
        {
            get{ return _suppliername; }
            set{ _suppliername = value; }
        }        
		/// <summary>
		/// SalePriceUSD
        /// </summary>		
		private decimal _salepriceusd;
        public decimal SalePriceUSD
        {
            get{ return _salepriceusd; }
            set{ _salepriceusd = value; }
        }        
		/// <summary>
		/// SalePriceRMB
        /// </summary>		
		private decimal _salepricermb;
        public decimal SalePriceRMB
        {
            get{ return _salepricermb; }
            set{ _salepricermb = value; }
        }        
		/// <summary>
		/// SaleAmountUSD
        /// </summary>		
		private decimal _saleamountusd;
        public decimal SaleAmountUSD
        {
            get{ return _saleamountusd; }
            set{ _saleamountusd = value; }
        }        
		/// <summary>
		/// SaleAmountRMB
        /// </summary>		
		private decimal _saleamountrmb;
        public decimal SaleAmountRMB
        {
            get{ return _saleamountrmb; }
            set{ _saleamountrmb = value; }
        }        
		/// <summary>
		/// CreateUserId
        /// </summary>		
		private int _createuserid;
        public int CreateUserId
        {
            get{ return _createuserid; }
            set{ _createuserid = value; }
        }        
		/// <summary>
		/// CreateTime
        /// </summary>		
		private string _createtime;
        public string CreateTime
        {
            get{ return _createtime; }
            set{ _createtime = value; }
        }        
		/// <summary>
		/// UpdateUserId
        /// </summary>		
		private int _updateuserid;
        public int UpdateUserId
        {
            get{ return _updateuserid; }
            set{ _updateuserid = value; }
        }        
		/// <summary>
		/// UpdateTime
        /// </summary>		
		private string _updatetime;
        public string UpdateTime
        {
            get{ return _updatetime; }
            set{ _updatetime = value; }
        }        
		/// <summary>
		/// Valid
        /// </summary>		
		private int _valid;
        public int Valid
        {
            get{ return _valid; }
            set{ _valid = value; }
        }        
		   
	}
}

